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browse the gallery of student projects (select TAG or YEAR) or the archive of animations
This project involves the development of an automatic facial rigging tool written in...
In this project, I develop a method to transform a simulation of forceful...
With the advancement of computing power, hair and fur is becoming a growing...
Full immersion is the goal of all virtual reality; to create worlds and...
In crowd simulation, animation clips are played across the multiple agents as they...
My project revolves around ‘perspective’ and I began looking into ‘illusions’; how an...
Through the constraints and limitations of traditional animation, these set-backs ironically allowed many...
In this report I outline the research, challenges, learning process and implementation involved...
For my innovations module, I was looking to expand my compositing knowledge. I...
The aim is to show the relation between sound and movement as an...
The aim of this project was the deliver a game artefact that used...
A research, development and production project titled “A study in PBR Procedural texturing,...
In this innovations project, I aim to produce a realistic lens flare tool...
This project looks at investigating current pathfinding methods used to better understand them...
I sought to produce two unique characters based on university buildings – the...
“Every act of creation is first of all an act of destruction.” —...
For this project I am animating a fight scene from the manga One...
In a culture shaped by the visual, having a visual impairment can present...
This report discusses the different approaches of implementing the animation style of a...
I created an alternative method of advertising which uses realtime environmental data to...
Clockpunk is a genre that I have not seen envisaged in form of...
In this study I wanted to understand the movement of an extinct creature...
The purpose of my project was to investigate the use of 3D sculpting...
Computer graphics software is frequently used to generate photorealistic imagery. This may be...
The aim of this project is to create a 3D shader that is...
Behavioural systems are amazing ways of representing flocks of animals or simply one...
The initial idea of exploring a process to simulate the eating process developed...
The importance of real-time character animation in computer games has increased considerably over...
Group Project with Thomas Stratford. Through this project we look into possible innovative...
A dramatic increase in the processing power and graphics capabilities of modern games...
Facial animation has traditionally been a difficult subject in computer animation. Good results...
This project constitutes an investigation into the possibilities of procedurally generating abstract compositions...
Working with an external commission to produce abstaract work based on architecture surface...
For my Innovations project I decided I wanted to focus on portraying a...
This report outlines the design and implementation of a Music driven Flocking System....
The aim of this paper is to find the best method to produce...
Anthropomorphism, originally the word referred to as the attribution of human forms to...
Described here is an intuitive manipulation system for virtual scenes, using hand movements...
Animation has always been interested in creating that which does not exist naturally...
Group Project with Mariana Giuglaris. In this report we will attempt to provide...
This report is an investigative study into methodologies to enhance the gaming experience....
This report describes several possible designs of modular neural networks for use in...
Creating a background / environment combining three dimensional computer graphics and two dimensional...
The aim of the project was to research and acquire an understanding of...
This innovations project deals with a texture mapping approach that has been greatly...
The purpose of this project is to investigate a number of real time...
This paper describes a system that automatically generates multiple variations of a piece...
The aim of this project is to research onto the reasons why we...
Iridescence is a natural phenomenon which is caused by the wave nature of...
This report will explore the use of several media to portray a single...
The connection between traditional media and digital is very rarely explored often resorting...
The report focuses on the study of the techniques used to combine 2D...
Image-based lighting was developed by Debevec[1998], it uses photography to light objects based...
For this project, I wish to investigate my theory that a digital puppet...
The overall goal of this project is to create resources aimed at artists...
The reoprt is a working business plan exploring the potential benefits of 3D...
The animation and control over fluid simulation is an intricate and testing application...
The main purpose of this project is to examine how CG humanoid characters...
This report draws from many divergent areas of research in the field of...
In this report a series of steps for applying a painterly motion blur...
This is a report on my attempt to develop an application that will...
This report discusses the role of animation in education. It looks at how...
Since the dawn of mankind, people have been compelled to depict human and...
The aim of this project is to research and acquire an understanding of...
The investigation and development of traditional artistic techniques and the representation of them...
My research for this unit is on the subject of Machine Learning, a...
This report discusses the physical process of aging, including the structure of the...
‘Whether the object in the hand is a coloured pencil, a marker or...
This project is a study of the impor tance of anatomy in character...
This project sought to research into current and past simulations, into teaching methods...
As video art becomes a more prominent part of nightclub entertainment, promoters are...
When being set a project which aims to push you to test ideas...
Two dimensional animation has been around for many years. Early examples include Snow...
‘Motion Capture – Satan’s rotoscope…’ (1) Motion Capture – the technology that...
The work for my Innovations project comes under two broad categories. My first...
For my Innovations project I decided that I wanted to do a detailed...
Geometric algebra is an algebra that spans multiple dimensions and provides us with...
The purpose of this project is to study how light behaves in different...
This project is a character driven animation limited on a minimum amount of...
Trail effects and motion blur take time to set up and compute. This...
Discussed in this report, is the relationship between 2D and 3D computer graphics...
The human body is a tool through which motion can be relayed. It...
I have always been amazed by the ingenuity and innovation of the early...
The art of animation blending has been used in games for many years,...
For this project I wanted to select a task that would let me...
Documentation on Asset creation for next generation computer game engines Detailing the processes...
This report is concerned with the creation of virtual evolutionary worlds. It discusses...
This project explains the development of several C++ programs which generate 3D image...
There is no excerpt because this is a protected post.
There are many different ways to approach the recovery of a camera position...
The object of this project is to introduce a drawn animation style and...
This paper is concerned with the development of non photorealistic rendering in the...
This project has been an informal exploration of the creation and human perception...
As any visual artist will know, the use of colour plays an extremely...
Artificial intelligence is used in modern computer games extensively such as real-time-strategies in...
This paper looks into character rigging. It covers many areas of character setup,...
This paper presents a simple method for implementing a practical skin shader for...
Before single strip multi-layered colour motion picture film was ‘developed’ at the end...
This project aims to explore and find a suitable way of creating environments...
A method is described which models a simplified global illumination solution. Current techniques...
For my innovations project, I decided to look at the issues surrounding image...
To firstly formulate a comparative analysis of existing production disciplines and to investigate...
Fairies appear a lot in art and motion pictures as they are a...
The objective that I set out to achieve for this project was to...
This project is an investigation into the Design and Implementation of advanced character...
Facial Animation , particularly on a realistic human face, can be a very...
This paper looks at the various methods available for the implementation of real-time...
The idea began on a bus journey. I was playing a game called...
Computer graphics is normally presented on a screen which in most cases is...
I have implemented a tool in Maya that has the ability to generated...
For this project I was assigned the task of creating an innovative piece...
Digital technology has revolutionised the way we produce and experience art today. Traditional...
CG animation is usually thought of as being the process of animating a...
This essay explores the subject of art influenced by music. It aims to...
This project is concerned with the research and development undertaken in the creation...
Facial animation is the most important part of character animation, and realistic and...
Music in the 21st Century has become a commodity that has saturated the...
Presenting a method using a curve guided deformation between two meshes with matching...
Most of the available literature on fluid simulations has not included air bubbles....
This report describes the development of a project for the Innovations module. The...
This project outlines the techniques and methods that were used to create those...
I too in the end found myself on the trail of these mud...
Although there has been extensive rendering research into the simulation of real camera...
Over the past three years I have been very interested in the process...
The predominant methods of texturing for production rendering in computer graphics are currently...
Computer Animation influences all areas of our every day life. Since the 1990?s...
Maya Fur is a tool increasingly seen in animation work throughout the industry...
I have been fascinated by stereoscopic 3D imagery for some time and have...
Collision detection is a major processing bottleneck in all real time physics simulators....
This report aims to give a critical view of a genre of games...
The idea with this project is to investigate ways in which one could...
By stacking frames from an image sequence one behind the other, to form...
In this project I research and develop techniques used to create two very...
This project is based on exploring the perceptions and predictability of a viewers...
files AfterCleanup.avi BeforeCleanup.avi GHeatley.zip
This report outlines research into the area of automated rigging as well as...
This innovations project was based around the implementation of a seascape. Including the...
The aim of this project is to help me understand how to write...
This project is an attempt to tackle the problem of simulating realistic AI...
Weight painting is a time consuming part of a character pipeline and often...
Genetic algorithms have widely been used to evolve the rules of cellular automata....
The aim of this report is to research into game development, build the...
The overall goal of this project is to create a short lip sync...
When this project was started it was intended to be a system by...
With the ever increasing range of computer graphics tools available to contemporary filmmakers...
The aim of this project is to produce a fully modelled, textured and...
The most common forms of interaction between humans and computers are the mouse,...
The aim of this project is to produce a fully modelled, rigged and...
This project is an Innovations study into the external forces acting upon a...
This report is an investigation into a proof of concept for a Massively...
For my Innovations Project I wanted not only to further my efforts in...
The simulation of realistic lighting and shading for the reproduction of human skin...
In the normal domestic environment, the discovery of foods moulding or in the...
Detailing the conception and implementation of a MEL script tool, this report examines...
Computer Animation of complex figures (human or otherwise) is a complex and often...
This project was undertaken to research in modeling and animating plants in computer...
The basis of this project started while developing my Major Project. My Major...
It has been a very ambitious goal for the many people involved in...
The innovations project was an opportunity to research and try to create a...
In this paper I describe the research and development for a real-time watercolour...
This project sets out to examine different methods of producing simulated painted effects...
There is no excerpt because this is a protected post.
The idea was to create a program that takes an input in the...
This report present a method for generating animated textures using light-baking. This is...
In this report, the Renderman texturing/modelling method known as displacement mapping is put...
Linear keyframed animation can, for many people, be a difficult concept to grasp...
This project report describes the development of a C++ program which renders 3D...
This Project investigates the representation of water in art, and describes how this...
No matter how good the visualisation is within a CG system there is...
This project attempts to construct a system for automating lip-sync animation given spoken...
Modern graphics hardware is capable of providing interactive frame rates for highly complex...
A major boundary between the compositing and 3D environments is there is great...
This paper poresents the research and development undertaken to develop a practical concept...
This paper will present the ideas necessary to implement a system which manages...
This report describes methods of creating fractals and the ways they are used...
This documentation acts as the report and manual for my project. It will...
In an attempt to bring a new approach to the generation of animation...
The purpose of this report was to investigate the aesthetic potential for physical...
This essay is an attempt to automate, or at least semi automate the...
This report details the development of a volume effects system for the BACVA...
This paper looks at the processes used in creating an auto rigging procedure...
This projects objective was to explore the technique of extending an existing building...
Comparison of real and cg simulation of stop-motion. Supported by research and interviews....
The fractal images known as Fractal Flames make use of the aesthetics of...
This project investigates the implementation of Pathfinding in a game environment, which requires...
This report represents the research and development of an application that could be...
This innovations project is looking into the creation of displacement and surface renderman...
Digital Asset Management is not usually considered an interesting subject, but it has...
The purpose of this project is to investigate the field of computerised pathfinding....
In this report I talk through my research, and then explain why I...
This project attempts to merge traditional Claymation with CG to explore metamorphosis, subversion,...
An investigation into whether the volume of a piece of 3D geometry can...
This report provides an illustrated overview and critical analysis of the methods I...
The aim of this innovations project was by means of thorough research, to...
This project investigates into mature themes in animated feature films and series, particularly...
This project is designed and made around ideas and techniques taken from and...
“There has been little in the way of innovation in the combination of...
This project aims to demonstrate, through the design of a test of reaction...
There is no excerpt because this is a protected post.
This project has a double purpose: research on the subject of matte painting...
Computer games generally incorporate scanline algorithms from APIs such as OpenGL for their...
This project explores the use of real world tailoring techniques, applied within a...
This project is an experimental work to express 2D drawn visuals using both...
With the introduction of the modern day digital set extension, the cameraman is...
This project was aimed to create something innovative within a piece of software....
One of the biggest problems in placing synthetic objects into real scenes depends...
Using computer graphics in order to animate growing vines and trees is rapidly...
This project originally started off as a spin off of my major project...
Many models exist that describe the growth of trees in 3D computer graphics....
My aim was to present the ‘essence’ of a Maya scene. I wanted...
Research into lip-synch and practical experiments. files PSmith.zip
This innovations project introduces the natural phenomena of translucency. Until now translucency has...
The effect I chose to explore for my innovations project was a section...
The goal of this project is to investigate, create and analyse the creation...
In this paper an overview is presented of the methods used in computer...
Group Project with Patrick Anderson. Through this project we look into possible innovative...
This document presents research into the three dimensional digitisation of physical objects. We...
This project looks at fantasy creature animation in the wider context of the...
In my original project proposal I stated that I wished to look into...
In this paper we present a method for combing the modelling system Maya...
The purpose of my innervations project is for me to create a conceiving...
For anyone interested in entering the field of character animation, there are a...
Files README.doc PERIPHERAL.avi INNOVATIONS PROJECT.avi schwarzchild.mpeg
Over the last few months I’ve worked very hard on my innovations project,...
The concept of this project was to research the differences between high and...
This project presents a framework for the development of behaviours within Maya, it...
This report documents the research into and experimentation with projection as creative device....
Character animation is concerned with breathing life into a made up character, imparting...
Animation has long been used to visualise concepts that are impossible in realise...
Geometric algebra is a whole new branch of mathematics. It completely redefines everything...
The aim of this project is to research some of the past, present...
After research into the visual representation of music, and into interactivity and game...
Due to the precise nature of Computer Graphics, animation can often seem too...
My interests within the computer graphics field have always been with the rendering...
I have been researching the issue of metamorphosis; from an analytical perspective, in...
Research and produce an innovative, realtime, music visualisation program, using OpenGL for the...
The increasing interest in 3D products has gone hand in hand with the...
There exists a problem for compositors when the need arises to composite many...
Texture mapping is an important part of surface representation within computer graphics. Real-time...
This report outlines various techniques of automating the lip-synching of a 2D/3D character....
To maximize the efficiency of a computer graphics project, the manner in we...
This report introduces the reader to the possibility of successful integration between existing...
Animation is the means of creating magic on paper. The famous animator Richard...
In this project I aim to write four PRMan shaders for the use...
The technique to transform one object into another has been widely used in...
It is generally noted that the medium of computer games exists in a...
This report discusses the ageing process and the changes that occur at different...
The focus of this report will be the discussion and experimentation of a...
Group project with Matthew Stevens and Rory Cooke, researching animation for children. The...
The objective of this report is to present the information learnt from my...
In this project I have explored some ideas relating to interface design and...
This project and report is a guide to creating toon shaders for 3D...
This paper is a report of my own personal investigation into illustration. It...
The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...