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The Mental Ray Experience

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By Dominic Carus

abstract

The work for my Innovations project comes under two broad categories. My first idea was to look at the use, authoring and implementation of mental Ray shaders. As work on the project progressed, my work was more focussed upon skin and the techniques used in 3d computer graphics to represent it.

files

frontsheet.doc

Innovations Project.doc

DCarus.zip

DCarus Videos.zip

files

frontsheet.doc

Innovations-Project.doc

DCarus.zip

DCarus-Videos.zip

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