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Virtual Evolutionary Worlds

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By Adam Cubitt

abstract

This report is concerned with the creation of virtual evolutionary worlds. It discusses world design with particular attention to the problem of achieving open-endedness. This is followed by a description of a virtual machine aimed at achieving this goal and a summary of several experiments performed using this system.

files

ACubitt.zip

virtualEvolutionaryWorlds.pdf

files

ACubitt.zip

virtualEvolutionaryWorlds.pdf

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