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This report provides an illustrated overview and critical analysis of the methods I undertook to produce a 3d still of a futuristic opera house. The initial aim of the project was to research and develop matte painting techniques and produce a finished matte painting using photographic material. However, as you will discover in the following text the project progressed and evolved into a cross between concept art, production art and 3d design.
Technically the project was not wholly successful. It did however prove useful as a ‘what NOT to do’ guide for future reference. This report will discuss the methods I employed and determine whether or not they were appropriate.
It will also document my ideas and introduce my concept in an illustrative and concise format. Where appropriate I will outline what I feel was beneficial to my development and what contributed to the project’s shortcomings.
It would be impractical to include much of the production art I produced for the piece so I have only included a few examples that, I hope, give a good indication of my concept and demonstrate the level of thought that went into project.
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b1464684_innovationsReport.doc
files
b1464684_innovationsReport.doc
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