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This innovations project deals with a texture mapping approach that has been greatly influenced by Image-Based Rendering. In the report, different IBR fields of research will be outlined and existing software will be discussed as to their advantages and limitations. I will present my own method, which is a manual approach to photo-based texture mapping aimed at time-effective creation of photorealistic environments and matte paintings. The key to the project is that photos are used as modeling templates as well textures. I will demonstrate this concept on two cityscape scenes. Finally I will analyse my work and discuss its usefulness and its limitations.
files
david_basalla_innovations_images.zip
david_basalla_innovations_report.doc
files
david_basalla_innovations_images.zip
david_basalla_innovations_report.doc
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