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Hyperman: Seamless Integration of Maya and Renderman

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By Avinash Sunnasy

abstract

In this paper we present a method for combing the modelling system Maya with the rendering system RenderMan, to provide users with a functional, flexible modelling rendering package that brings the user the advanced features of RenderMan without having to learn anything new.

 

We propose a method for converting scene lighting and shading models into RenderMan shading language that is then parsed to the interpreter at render time.

files

Innovations Report.pdf

HyperManPreview.avi

ASunnasy.zip

files

Innovations-Report.pdf

HyperManPreview.avi

ASunnasy.zip

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