main menu
browse the gallery of student projects (select TAG or YEAR) or the archive of animations
In this report, the Renderman texturing/modelling method known as displacement mapping is put under the microscope. What it is, and where and how it is used is covered in varying depth. I set out primarily to learn more about Renderman, then apply my new found knowledge in the creation of a couple of my own displacement shaders. It is hoped that this paper contains sufficient material to educate those who are ignorant to the actual displacement mapping method and its relationship to Renderman. The research section of the text is either based upon, or quoted from previous research and publications, due to the sheer clarity of explanation. Other topics covered are Noise, Antialiasing and Spectral Synthesis.
Files
files
The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...