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browse the gallery of student projects (select TAG or YEAR) or the archive of animations
It is generally noted that the medium of computer games exists in a...
The most common forms of interaction between humans and computers are the mouse,...
Facial animation is the most important part of character animation, and realistic and...
In this paper we present a method for combing the modelling system Maya...
This project explains the development of several C++ programs which generate 3D image...
This innovations project deals with a texture mapping approach that has been greatly...
This paper presents a simple method for implementing a practical skin shader for...
Weight painting is a time consuming part of a character pipeline and often...
In this project, I develop a method to transform a simulation of forceful...
This report outlines various techniques of automating the lip-synching of a 2D/3D character....
For my innovations project, I decided to look at the issues surrounding image...
Animation has long been used to visualise concepts that are impossible in realise...
This paper will present the ideas necessary to implement a system which manages...
For my Innovations project I decided I wanted to focus on portraying a...
In this project I research and develop techniques used to create two very...
This project is a character driven animation limited on a minimum amount of...
The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...