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One of the biggest problems in placing synthetic objects into real scenes depends on the lighting cast upon them. Correct lighting is one of the major parts involved in believably rendering and compositing synthetic objects to match the scene within which they are placed. In order to do this particular attention must be given to one, or a combination, of lighting attributes; for example, direction, colour and intensity, all of which will contribute to the believability of the object placed within the scene. This paper investigates these lighting attributes and will suggest possible solutions best suited to address the problem.
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The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...