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The objective that I set out to achieve for this project was to create an accurate replica of a toy Transformer robot using 3D computer modelling software and to build a working mechanical rig that would enable him to transform. This allowed me to explore the techniques used to model mechanical, robotic type characters and to understand and gain knowledge about the most apt methods for rigging them. On top of this, I decided to explore the possible uses and applications of my virtual toy model as a marketing tool for the toy company. My objectives provided me with a project that was to be both challenging and innovative. The practical side of this report is targeted at an audience who understand the concepts and terminology of 3D computer modelling and rigging in Alias Maya.
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The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...