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The aim of this project is to produce a fully modelled, rigged and animated jellyfish which is convincing enough to be used in 3D Animation with a view to apply the techniques into my Major project. This paper contains research into existing Jellyfish in Computer Graphics and an in-depth study of real-life Jellyfish anatomy and behaviour. I have documented a series of tests used to determine the best way to make a 3D Jellyfish. The research findings are recorded in this paper, along with a written Tutorial showing exactly how I would create a jellyfish from modelling and texturing, to dynamics and animation.
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The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...