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In this project I intended to explore the potential of virtual cameras within the video games industry, and look at how their use can be innovated on. My intention is ultimately create a tool that will allow game makers to explore the potential of camerawork in videogames by both reviving a more traditional use of cameras for cinematography but also to open up the opportunity for unique camera based game mechanics.
The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...