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Clockpunk Game Environment

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By Gibson, Janine

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abstract

Clockpunk is a genre that I have not seen envisaged in form of an environment. The aim of this project is to create an environment in a game engine with a Clockpunk aesthetic.This paper charts the research undertaken and the processes followed in order to create this environment. Analysing various machinery which suits the time period selected in order to create realistic machines which would function for their purpose in the real world. This paper is aimed at people with a basic knowledge of the animation process as the game engine software is thoroughly explained.

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