main menu
browse the gallery of student projects (select TAG or YEAR) or the archive of animations
This project investigates the implementation of Pathfinding in a game environment, which requires fast algorithms to maintain high frame rates. A C++ program has been produced to demonstrate what was discovered and to explain the techniques described in this article further.
files
files
The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...