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This project looks at fantasy creature animation in the wider context of the film industry. It outlines the process of how a company might go about building a creature document which defines the physical movement and demeanour of a creature. This document would then be used in industry to ensure the continuity of movement of a creature when it is being worked on by multiple animators. The report then looks at how an animator would use the document and the pros and cons of using such a process.
files
StuartMunro__InnovationsReport.pdf
StuartMunro_InnovationsVideo.mpg
files
StuartMunro__InnovationsReport.pdf
StuartMunro_InnovationsVideo.mpg
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