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Animation has long been used to visualise concepts that are impossible in realise in reallife, and one such concept is that of morphing. In computer animation, the most frequently used method to transform a model from one form to another is to use blend-shapes. By taking a base mesh, and then duplicating it and moving around the vertices of the copy to create a new shape, it is possibly to interpolate between the two shapes. This gives the impression that one mesh is morphing into another.
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The NCCA is delighted to announce the launch of a brand new course for the 2018/19 academic year. ...
Posted By: Chris Williams Date: 17/08/17 Read More...
The annual Tech Nation survey quantifies the value and growth of the UK digital economy, in particular identifying sectors...
Posted By: Richard Southern Date: 22/03/17 Read More...
Hot on the heels of their win at AniFest 2016, Naughty Princess has won the best student animation award...
Posted By: Richard Southern Date: 06/03/17 Read More...