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Rendering Fractals in 3D Geometry

Jonathan Peel

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Abstract:

An investigation into whether the volume of a piece of 3D geometry can be represented with
the use of fractal patterns or 'fractal flames' with an end objective completing an offline (not real time) standalone renderer capable of performing this task. The final product will make use of information acquired through detailed research into how fractal patterns can be generated in 3D and how geometric volumes can be represented within a computer.

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