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Compelling Interaction: An Investigation into Design for Play

Tomas Woodbridge

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Tags:
c++, game, opengl, sdl

Abstract:

In this project I have explored some ideas relating to interface design and inter-
action. The study begins with some general thoughts concerning game design
and videogames, and progresses into a discussion of interactivity and the concept
of \ludic design". These ideas are then used to inform the design and devel-
opment of a small game program, created in C++ using OpenGL and SDL.
With this program I intended to implement the design principles discussed, and succeed in engaging users through use of interface and interactivity.

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