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Non-Photo Realistic Image Processing

David Bell

featured project

Abstract:

The connection between traditional media and digital is very rarely explored often resorting using non-photo realistic
shaders to give the impression of the hand drawn look. Non-photo realistic rendering, although generally effective I still
believe to look generated missing the artefacts and individual quirks of the artist. Although a fully hand drawn approach
could be implemented to resolve this it is not logistically possible in today's media environment. I feel this marriage
between the roots of animation and the software we use today is vital in producing a piece of art of the non-photo
realistic genre.

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