Skip Navigation
Bournemouth University Logo
Gallery

Gallery

View by Year

Investigation of Surface Mapping Techniques & Development of Non-Linear Displacement

Neil West

featured project

Abstract:

Texture mapping is an important part of surface representation within
computer graphics. Real-time applications especially benefit from the
manipulation of surfaces to ‘fake’ detail that does not exist in the true
geometric model. This project is a study of current real-time and non real-time
texture mapping techniques, focusing on mapping that disturbs a surface to
add detail. Research culminates in the development of an artefact that
encompasses previous techniques and builds on them to create something
that explores new areas of mapping.

Files:

Similar Projects