Skip Navigation
Bournemouth University Logo
Gallery

Gallery

View by Year

Innovations

David Trinder

Tags:
morphing

Abstract:

Animation has long been used to visualise concepts that are impossible in realise in reallife, and one such concept is that of morphing. In computer animation, the most frequently used method to transform a model from one form to another is to use blend-shapes. By taking a base mesh, and then duplicating it and moving around the vertices of the copy to create a new shape, it is possibly to interpolate between the two shapes. This gives the impression that one mesh is morphing into another.

Files:

Similar Projects

featured project
Birgitte Borsting
Dameon Boyle