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Different Approaches in Production of Painting Like Effects

James Leaning

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Abstract:

This project sets out to examine different methods of producing simulated painted effects and also how these effects can be applied and combined in a coherent way to produce a visually stimulating animated sequence. This project will be presented as an animated sequence and in addition to this a production report that documents the production of the animation in addition to the research undertaken. In particular the concentration on non-photorealistic rendering techniques that actually paint in a more traditional way by creating new surfaces unlike techniques that apply a simple post image filter applied to the rendered image or use a special surface shader on existing 3D scenes.

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