Digital Asset Management is not usually considered an interesting subject, but it has become an integral part of most companies workflow. Without it, production pipelines become convoluted and difficult to control, and time and money are wasted. This report looks at what DAM is, why it is useful and how aspects of it can be implemented into a prototype asset management tool designed to work with Maya scene files. Inspiration for the tool was taken from commercial DAM applications, as well as personal opinions on what features would make it useful. The result of this is a tool which can display Maya files as thumbnails and integrates file versioning.